The Year In Gaming Apologies – Kotaku

The Year In Gaming Apologies – Kotaku

Video games had a lot to be sorry for in 2021, from the usual screenshot apologies over delays and busted launches, to things that actually matter like years of reported workplace abuse. Don’t worry though, everyone’s trying to do better.

Without further ado, let’s take a stroll down mea culpa lane and remember all the ways people tried to talk about their fuck ups in the games industry in 2021.

Wanna feel old? The big Cyberpunk 2077 apology was this year

Screenshot: CD Projekt Red / Kotaku

After a once-in-a-console generation debacle to close out 2020, CD Projekt Red kicked off 2021 with a video by co-founder Marcin Iwiński trying to come clean and make amends for glitches and crunch. “I, and the entire leadership team, are deeply sorry for this, and this video is me publicly owning up to that,” Iwiński said. He then proceeded to lay out the studio’s plans to patch and update Cyberpunk 2077 throughout the year, a move seemingly aimed at getting ahead of a Bloomberg report that laid bare some of the project’s development woes and strained working conditions.

“Believe me, we never ever intended for anything like this to happen,” Iwiński said. “I assure you that we will do our best to regain your trust.” The studio promised, for a third time, that it would avoid crunch on all future projects. Since the apology, the game’s original post-launch roadmap has continued to fluctuate wildly. The game’s first expansion and PS5 and Xbox Series X/S versions of the game are now planned to arrive sometime in 2022.

The worst-rated Steam launch (at the time)

Image: Paradox Interactive

The Leviathan expansion for Europa Universalis IV came out in April. It was so bad that even the game’s director admitted the studio fucked up in a forum post a couple weeks later.

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Source: https://kotaku.com/the-year-in-gaming-apologies-1848229074

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